Sunday, February 6, 2011

Warhammer Online Guide - Archmage Template

The Archmage:

This will be a PvP virgin healer build for the Archmage in Warhammer online. Before implementing this template please read the "Weakness" section. With this build you can precisely keep your allies up, you will have the most curative possible on the Order side in Warhammer online.

Warhammer

- Willpower = adds to your % chance to disrupt hostile spells and adds to curative power in Warhammer online.
- Wounds = adds to hit points in warhammer online.
- Initiative = Increases your chance to dodge ranged attacks, detect stealthed opponents and makes it more difficult for enemies to critically hit you in warhammer online.

The 25 points will be settled as follows: (There will be a few extra points due to RvR rewards, however we will not use them here)

- 15 in "Isha"
- Buy the following skills in the Isha tree for one point each:
- Balanced Mending
- balance Essence
- Funnel Essence
- Wild Healing
- Magical Infusion
- Winds' Protection

Skills in the tree you do not buy: "Bolstering Boon".

The last 4 points will be put in the "Vaul" tree. Any further points should also be settled in "Vaul", there is no speculate to buy the lowest skill in the tree.

80 RvR points to be settled in:

- decree level 1 = 1 point
- decree level 2 = 3 points
- decree level 3 = 6 points
- decree level 4 = 10 points
- decree level 5 = 14 points

- Impetus level 1 = 1 point
- Impetus level 2 = 3 points

- Discipline level 1 = 2 points
- Discipline level 2 = 4 points
- Discipline level 3 = 6 points

- Spiritual Refinement level 1 = 5 points
- Spiritual Refinement level 2 = 10 points
- Spiritual Refinement level 3 = 15 points

The purpose of this build is to be able to put out the most curative possible. Here are the planned active morale skills:

- Level 1 = Divine favor
- Level 2 = Rampaging Siphon
- Level 3 = Divine Protection
- Level 4 = Winds' Protection

Slotted Tactics can be changed "on the fly", as long as you are not in combat. Since there are 5 quick slots available, I would use each one in a different situation. One for PvP fight, one for PvE Group, and one for PvE solo. Here is my choice for a "PvP fight"(Heal):

- expert of Tranquility
- Discipline
- Balanced Mending
- Wild Healing

Build Strength:

No one on the order side in warhammer online can out-heal this build, this is simple raw curative that cannot be matched.

Build Weakness:

Extremely weak in PvE Solo. You may wish to play a "Dps" build and then implement this when you hit 40 for PvP healing. You will precisely be hurting if you try to use this build in PvE solo.

Warhammer Online Guide - Archmage Template

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