Thursday, March 24, 2011

Warhammer RvR

I am so excited Warhammer Online is to be released soon. I am eager to get started and I believe Warhammer Online will be the next great thing in Mmo's.

The best thing about the game will be the unique approach of Warhammer Online RvR. If you don't like PvP, then this verily isn't the game for you. I suppose you could create a character and have fun without ever participating in RvR combat by staying in the safe zones and completing quests and crafting. However, the whole game is centered on the friction in the middle of Order and Destruction and gamers are encouraged to take part.

Warhammer

A player is emerged in Warhammer RvR from the beginning. The very first quest you receive is to kill the enemy, even if it is just an Npc. You can perfect scenarios that take you directly to the RvR operation and almost guarantees you will get renown points. The scenarios are small areas with an objective and a restricted number of players. Basically you are thrown in a pot with the enemy and someone has to come out as the victor.

As you improve straight through the lands of Warhammer, you will find contested zones where the zone you are in overlaps with the enemy's area and quests take you in to the field to perfect objectives and kill other players.

The recompense for Warhammer RvR is renown points. Just like contact points, players gain renown points to growth in renown rank. As you gain ranks, you visit the renown instructor and use these points to gain stat buffs and battle tactics.

There is a total of 40 renown ranks and you gain one training point per rank. There are three tiers of training. The basic tier requires 20 points and allows you to growth basic stats, weapon skills, etc. You must spend 20 points in the basic tier to open the intermediate tier. The intermediate tier rewards are bonuses to double stats like willpower and intelligence, or increases in resistances. After spending 20 points in the intermediate tier, you can unlock the final tier and growth your ranged, magic or melee vital occasion percentage, or your parry or dodge rate. These bonuses will make a big difference in your success in Warhammer RvR.

Chose your side carefully, I believe you will only be able to create characters from one side or the other on each server to help forestall double-teaming. Order or Destruction is totally a matter of choice, but fighting the opposition is undoubtedly required.

Warhammer RvR

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.