Tuesday, April 5, 2011

Warhammer Online - A Fun Alternative to World of Warcraft

The allinclusive foundation of Warhammer On Line Age of Reckoning (War) is a great war has broken out everywhere over the land and it is time for you to enunciate your allegiance and join multitudes of other players on the many Realm versus Realm (RvR) and Player versus Player (PvP) battlefields in Age of Reckoning and turn the tide of war for your side. In a world dominated by force of arm and magic, players contact the epic nature of war and the glory of battle alongside thousands of other players. Every aspect of the game, together with Player versus Environment (PvE) content, is geared towards the greater war in some prominent way. Warhammer On Line is a universe of two certain sides with the Armies of Order (Dwarfs, High Elves and the Empire) and the Armies of Destruction (Greenskins, Dark Elves and Chaos). These two sides will invade each others land, lay siege to impressive fortresses and pillage each others cities. Wielding destructive magic and grand weapons you can fight solo or with your fiends as you seek the world, seek the secrets to the Tome of Knowledge and help lead your side to victory.

Interestingly, the game is also turning a developmental corner. It's now going to allow players to form long-standing guild associations with other players. Guilds will not only be able to chat with each other while playing, but they'll also have supplementary bonuses, such as the potential to commission a guild banner. This can even be carried into battle by a designated standard-bearer, ambitious guilds will likely prescribe specific colors to their armor to distinguish themselves. The banner will radiate combat bonuses to any kindly units colse to and may be planted in the ground in the case of a defensive mission. Both sides are exquisite and fun to play but I guess being bad is the fan favorite. Finding which server to join is prominent and depending on your play style, this will conclude how prosperous you are in Realm versus Realm. But just do not pick Destruction because they look cool, the Armies of Order have their own charm. War uses a book called the Tome of Knowledge which is basically the book which knows all about you from your kills, what you have unlocked, how long you have played and much more.

Warhammer

This book is handy and very easy to find your way through via the tab principles on the left side of the Tome. Quests are plentiful and easy to do for many reasons. The first being they are easy to find as in most current massively multiplayer online role-playing games (Mmorpg's) with a green book above the head of the man and where you are to do the actual quest is shown on your map. Handy and while this is basically hand holding, it allows the player to level and find their way colse to for real and jump on to more prominent things such as RvR battles and crafting.

Fundamentally Warhammer On Line is very similar to World of Warcraft (WoW) - take the form of a character, grab some quests, beat some monsters, collect some loot, gain contact and level up. It just chooses to emphasize the "war" part of the name a lot more. Many have complained how the whole Horde vs. Alliance grudge match in WoW is not for real visible. In Warhammer On Line, Order and Destruction are fighting everywhere and the game is very much tilted towards constant PvP battles. If you're a longtime WoW fan Finding for something new, or plainly want to break into the Mmo genre with something other than the de facto shop leader, Warhammer On Line is your best bet.

Warhammer Online - A Fun Alternative to World of Warcraft

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